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mortal-maze-the-game/levels/test/combat_test.tscn

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[gd_scene load_steps=7 format=3]
[ext_resource type="Texture2D" uid="uid://jmadeu351yh6" path="res://assets/photo_5837080277660930029_w.jpg" id="1_background"]
[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
[ext_resource type="PackedScene" path="res://enemies/walker/walker.tscn" id="3_walker"]
[ext_resource type="PackedScene" path="res://ui/mobile_controls/mobile_controls.tscn" id="4_mobile_controls"]
[sub_resource type="RectangleShape2D" id="FloorShape"]
size = Vector2(1171, 20)
[sub_resource type="RectangleShape2D" id="WallShape"]
size = Vector2(136, 156)
[node name="CombatTest" type="Node2D"]
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(576, 324)
scale = Vector2(0.8181818, 0.84374994)
texture = ExtResource("1_background")
[node name="World" type="StaticBody2D" parent="."]
collision_layer = 1
collision_mask = 0
[node name="Floor" type="CollisionShape2D" parent="World"]
position = Vector2(585, 465)
shape = SubResource("FloorShape")
[node name="LeftWall" type="CollisionShape2D" parent="World"]
position = Vector2(77, 361)
shape = SubResource("WallShape")
[node name="Player" parent="." instance=ExtResource("2_player")]
position = Vector2(95, 215)
[node name="Walker" parent="." instance=ExtResource("3_walker")]
position = Vector2(650, 390)
[node name="DebugInfo" type="Label" parent="."]
offset_left = 16.0
offset_top = 14.0
offset_right = 560.0
offset_bottom = 64.0
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_colors/font_shadow_color = Color(0, 0, 0, 0.9)
theme_override_constants/shadow_offset_x = 2
theme_override_constants/shadow_offset_y = 2
text = "A / D: mover W: saltar J: atacar\nTambién puedes usar los controles táctiles rojos"
[node name="MobileControls" parent="." instance=ExtResource("4_mobile_controls")]