Mejoras en el manejo del personaje, enemigo de pruebas

This commit is contained in:
ankdev committed 2026-10-01 16:39:07 +02:00
1 parent 1b797a3e90
commit e93efc533b
21 files changed
+774 -85

No files matched your search

+5 -2
View File
@@ -1,14 +1,15 @@
[gd_scene load_steps=6 format=3 uid="uid://nwbjxttgghpq"]
[gd_scene load_steps=7 format=3 uid="uid://nwbjxttgghpq"]
[ext_resource type="Script" uid="uid://dccfebno1gvh7" path="res://player/player.gd" id="1_player"]
[ext_resource type="SpriteFrames" path="res://player/characters/shared/prototype_sprite_frames.tres" id="2_frames"]
[ext_resource type="Script" uid="uid://kg3i7b0dj2p8" path="res://player/camera_2d.gd" id="3_camera"]
[ext_resource type="Resource" path="res://player/characters/singer.tres" id="4_character"]
[ext_resource type="PackedScene" path="res://ui/hud/player_health_hud.tscn" id="5_health_hud"]
[sub_resource type="RectangleShape2D" id="PlayerShape"]
size = Vector2(65, 115)
[node name="Player" type="CharacterBody2D"]
[node name="Player" type="CharacterBody2D" groups=["player"]]
z_index = 1
collision_layer = 2
collision_mask = 1
@@ -56,3 +57,5 @@ speed_scale = 2.0
scale = Vector2(0.5, 0.5)
zoom = Vector2(2, 2)
script = ExtResource("3_camera")
[node name="PlayerHealthHUD" parent="." instance=ExtResource("5_health_hud")]